Gloom of Kilforth: A Fantasy Quest Game Expansions

Created by Tristan Hall

Gloom of Kilforth is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...

Latest Updates from Our Project:

Gloom of Kilforth: Encounters - February 2018 - Last call for order updates!
about 2 years ago – Tue, Jan 30, 2018 at 05:52:43 PM

Howdy peeples - How ya doin?

The last day to make final updates to your order is Thursday 1st February. After this date, we will lock your reward selections and charge cards for add-on item purchases, pledge upgrades, and pre-orders. You can update your shipping address up until we lock addresses for shipping.

If you haven’t answered your survey yet, if you fill out your BackerKit survey or pay for extra shipping after the order due date, we’ll still receive your information but your shipment may be delayed.

If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at


Thank you all again for being so responsive to answering our BackerKit survey—even though it may not seem like much as an individual backer, you have no idea how tremendously helpful this has been for me when trying to keep track of all 3,034 of you!

Thanks everyone for your support!

Gloom of Kilforth in another Top 10 list!!

Literally never get tired of seeing these lists.  :)


Here's an interview I did with the chaps from Arkon about game design:

Bye for now!

Tristan xx

Gloom of Kilforth: Encounters - January 2018
about 2 years ago – Tue, Jan 16, 2018 at 10:26:12 PM

Happy 2018 everyone!

So how's everyone doing?  Hope you're well!  Okay, let's get straight down to it...


Yeah - let's start the New Year with another new fantastic review of Gloom of Kilforth:


The Cardboard Herald interviewed me about movies, Tolkien, and, oh yeah, my games...  

Here's some nice local press about us:

Not Enough Tears!!

Our second beautiful game '1066, Tears to Many Mothers' has made the final nominations list for Most Anticipated Game of 2018! Please click and thumb it for as many categories as you can: Ctrl + F "1066" really helps - and we really need that help against some of these mega game titles... :)  

That said, victory is about choosing your battles and let's face it: we're getting firmly spanked in every category except Historical - and the only games beating us there are fictional, so please get thumbing peeps! Vote for 1066, Tears to Many Mothers as Most Anticipated in the Historical category and help give us the wings (and wins) we need:

The Slate!!

Here's a visual representation of where we're up to with our major game projects:

The Slate
The Slate

Nuts Publishing on Gloom of Kilforth!!  

Our French partners Nuts! have put together a cool preview video - in French - for their upcoming slate too, and our games Gloom of Kilforth and 1066, Tears to Many Mothers feature heavily from around the 6,15 mark:

January GoK Solo Challenge!!

Thanks to Chris Pearson for hosting the January solo challenge for Gloom of Kilforth.  If you already have the game and want to compete against your fellow Kilforthians worldwide and maybe even win some geekgold and, well, cool points from us whilst you're at it all you have to do is post your interest here and play along:


Our podcast continues to deliver the scoop on the latest games we've played, and with some more designer interviews in the pipeline you won't want to miss out:

You can also join us for friendly chat about all things gaming here on Facebook:

Play-testers wanted!!

Are you interested in helping us play-test new titles?  Then get in touch!  Email us at ninjadorg at gmail dot com and we'll add you to our play-tester list and let you know when forthcoming games will be available for you to download and play-test.  

That's all for now folks,

Tristan xx

Australia Only Mini-Update - good news for Oz shipping costs!!
about 2 years ago – Mon, Dec 18, 2017 at 11:45:14 PM

Hi guys,  

If you're not from Australia you can ignore this update, but have a brilliant holiday anyway, and let's hang out again in the New Year! If you are from down under please read on...  

AUSTRALIAN BACKERS, thanks for your feedback on the shipping guys. After lots of phone calls and messages this weekend we’ve toiled tirelessly and managed to work something out that we’re very excited about! 

Due to the large number of Australian backers in this campaign we have been able to partner with Let’s Play Games, an Australian distribution company who will now be providing local fulfilment across Australia. This means we have been able to cap shipping costs for Australia backers at £16 for all pledge levels, including Hall In! :)  

Let’s Play are also now taking Gloom of Kilforth to retail in Australia as well, which is flipping awesome.  

Don’t worry if you only backed for Encounters at £12 shipping - this will remain the same. If you have already selected your shipping at the higher rate you should be able to go into your pledge and change it, if you are still having problems and/or have already paid just email me at ninjadorg at gmail dot com and I’ll sort it out for you directly.  

Okay, that's all for now, loads more exciting things to come in 2018 - have a brilliant break everyone!  

Tristan xx

Gloom of Kilforth: Encounters - December 2017
about 2 years ago – Wed, Dec 13, 2017 at 11:42:36 PM

Wotcha ladies and gentlefellas!

How's your Christmasesies shaping up?  We're all giddy as a gif over here and looking forward to Santa's visit like:

Okay, there is a LOT of important information coming up, so brace yourselves and pay attention please...

Important Info 1: Shipping!!

During the campaign we broke the game down into 3 waves, with wave 1 being the base game, wave 2 being the expansions, and wave 3 being Touch of Death.  After discussions with our shipping partners we have decided to combine waves 1 and 2 into one wave.

We are further along than anticipated - the design for the expansions is all finished up already, so we are literally just waiting for the remaining art to come in, much of which we already have.  So there's no longer any reason to hike up shipping costs by offering two separate waves which will come out very close together anyway.  The shipping costs to combine the first two waves will benefit you, and they will benefit us.  

This means we now aim to ship everything in one wave in the first half of 2018!  :)

Touch of Death will still be shipped in its own separate wave (previously the 3rd wave, it will now be the 2nd wave), and we can confirm that it will have its own Kickstarter in late 2018 too. The pre-order funds already raised/being raised for it are going towards the Touch of Death Kickstarter funding goal already, bringing it that much closer to realisation.

Important Info 2: BackerKit Pledge Manager!!

BackerKit will send out a 'smoke test' very soon (I've submitted everything from my end already) to a random 5% of backers from each pledge level before the wide release of the pledge manager, just to ensure everything is working properly. Providing everything is okay with that group, we will be launching the pledge manager shortly afterwards. Anyone else as excited as I am?

So, you should receive your notification for it soon - some of you might have already received it, but don't worry, you're not missing out on anything if it takes a little longer.

Once you have access to the pledge manager we need you to fill it in along with all of your shipping address details by the end of January 2018.  

If you do not fill it in by the end of January 2018 you risk losing your pledge.  

If you do not know where you are going to be living in the first half of 2018 then please use a safe address of a trusted friend of family member.  It should all be self-explanatory, but if you have any urgent questions just drop us a line: ninjadorg at gmail dot com.

Tabletop Gaming News' Game of the Year 2017??

Gloom of Kilforth features in Tabletop Gaming Magazine's listing for Game of the Year 2017!! :O  

Holy moly!!
Holy moly!!

Top 100 Solo Games of 2017: Number 33!!

We also placed in the People's Choice Top 100 Solo Games for 2017 at a staggering number 33 - not bad for our first year on the list, and up against some insanely good competition:

Corrected Raging Vampire Card + Colour Blind Friendly Enemy Tokens info

For the sake of logistics, these will now simply be shipped with every copy of Encounters.  So rather than having to select them manually in the pledge manager, we will just include them for you.  If you don't need them because you don't own the first edition of the game, don't worry you'll just have an extra vampire (you could even shuffle him into your deck too if you're tough enough!) and 4 spare Enemy tokens.  :)

If you want these but did not order Encounters, don't worry, you will be able to add the Encounters expansion pack to your pledge in the pledge manager too.  If you're in the unusual position of wanting these but not the Encounters expansion pack, well, then, you crazy.

Card Totals - for card-sleeveing, etc.

For those who have been asking, the 'Hall' In pledge level (base game plus, Pimp my Gloom, Darker Gloom and Encounters expansion) would require:
  • 378 Regular sleeves
  • 32 Mini sleeves
  • 25 Tarot sized sleeves
If you add Touch of Death you would need (brackets are an overall total for absolutely everything): 
  • 238 (613) Regular sleeves
  • 32 (64) mini sleeves
  • 0 (25) Tarot sized sleeves
So, to summarise:
  • Gloom of Kilforth base game is 278 regular cards, 32 mini cards
  • Pimp my gloom adds 25 Tarot sized cards
  • Darker Gloom is 12 regular cards
  • Encounters ended at 85 regular cards
  • Touch of death is 234 regular cards and 32 mini cards - it also has an extra 4 regular cards already from stretch goals too

Rules v1.2!!

Below is a link to the second official print version of the rules, which will be included in all copies of the new print run. Unfortunately we are just unable to offer a printed version of this amended rulebook to existing owners of the game. We investigated about the possibility of this during and since the campaign but it is just too cost prohibitive, not just the printing but the packaging and shipping too: because it is a bigger shape than the expansions it will not fit in their boxes so would have to be packed, sorted and shipped separately. Nevertheless, the free rules pdf  is available to everyone, and I've summarised the changes below, plus there's the google sheet of every single wording change made for anyone interested in that too! 

Thanks for all of your feedback on this, especially thanks to Tor Gjerde for stretching the rules not quite to breaking point, and to the most excellent Nick Hughes for compiling the list of rules questions in the first place. Here are a couple of important clarifications/updates: 

  • Heroes can now still join a Team after they have made camp. 
  • Traps are clarified to trigger before the Skirmish step. 
  • Plots are set up in separate decks for each Ancient. 
  • Heroes cannot escape or leave Ancient battles by any means. 
  • Skill Types are no longer considered keywords for Sagas. 
  • Automatically passing evade checks with higher Sneak is now a variant. 
  • Heroes can trade Loot tokens. 
  • We now have a (fairly exhaustive) index as well! 

I've tried to keep everything as crystal clear as possible, so in the google sheet of changes there are four columns: the page number, the section on that page for the errata, the new text that needs to replace the old text, and what the old text was originally. The 'biggest' layout change to note is in the Engagements section, I've separated out the Ancient battle rules into their own new section. Here's the google sheet for the changes:

And here's the pdf, either full res or compressed:

Let me know if you have any comments or questions!

Happy Christmas everybody!!

Tristan xxx

Gloom of Kilforth: Encounters - November 2017
about 2 years ago – Fri, Dec 01, 2017 at 12:34:48 AM

Hey everyone, how's tricks??

Been a while since the campaign now but we're still buzzing from the aftermath.

Work continues on the game at a pace, and we're doing everything we can to get the pledge manager ready for you guys asap.

Muted Gloom on the Pimp My Gloom cards!!

We’re going for the muted look on the tarot-sized location cards (ONLY on the Gloom side - the regular side will still be full, sumptuous colour) by your democratic vote!  BUT, we’ll tinker with the location name banners and Gloom damage icon to accentuate the Gloom as well - I think you’ll like what we're doing and we'll share it in the next update.  Thanks for your input, and for voting. 

And we prefer the muted look, which is why we went for it in the first place. :)

Catweazle Videos!!!

The brilliant Catweazle has put together a series of videos playing through Gloom of Kilforth and you can check them out here:


BGG Entry for Touch of Death!!

You can go and check it out here, although there isn't much up there yet apart from the cover mockups.  But you can subscribe to follow along for more information:


We've been appearing in people's top games lists and it feels fantastic.  Roger Dumas even placed us at the number one spot amongst some seriously heavy competition:

Tips Thread for GoK Novices!!

Here's a rather excellent strategy guide of sorts for new players compiled by the Most Excellent Sir Nicholas of Hughes - beware, may contains spoilers:


Another great review for Gloom of Kilforth (even when run through Google Translate!) from Mario one of our lovely German backers, who I was lucky enough to meet at Essen too:

And here's Mario with a bewildered me at our booth with Schwerkraft-Verlag during the biggest gaming event in the world:

I was so not tired, honest guv...
I was so not tired, honest guv...

Seriously, are you part Viking, dude? I'm 6'1" and I was on my tiptoes - I felt like a hobbit...

Touch of Death Most Anticipated Game of 2018??  

That's right - there's a slim chance we're going to be able to get Touch of Death ready for late 2018 (no promises!) - so get your thumb over to this thread to show your support, we're all in this together so come and let your vote be counted!

Okay, that's it for now, take care y'all,

Tristan xx