Gloom of Kilforth: A Fantasy Quest Game Expansions
Created by Tristan Hall
Gloom of Kilforth is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...
Latest Updates from Our Project:
Gloom of Kilforth: Encounters, Day 13 - Dark Gloom Previews
over 2 years ago
– Wed, Oct 11, 2017 at 11:43:46 PM
How are we all today? In British offices we call Wednesday 'hump day' (easy, tiger) because once you've smashed it you're on the downhill slide to the weekend. But for Hall or Nothing, every day is a Friday! Especially when we're rattling along at a good old pace here considering it's the middle of the campaign, and we're still smashing £2,000+ per day...
£117,751 pledged 436% funded 1,984 backers 20 days to go!!
We're now officially a Staff Favourite of BackerKit:
And finally here's a little sneak peak of the Dark Gloom expansion pack that quite a few of you have been asking for. Remember, Dark Gloom is not required for play, it's an alternative art set. I've posted the link up separately on our blog so if you are of a sensitive disposition we're not spamming your inbox with the images, so please, click through at your discretion:
What a lovely weekend we've had, as evidenced by these terrific stats...
£113,544 pledged 420% funded 1,921 backers 22 days to go!!!
Sill jiggling like a loon over here at these numbers but since it's October we need a more Halloween friendly dance this time around...
I'm especially grateful to you all to be in this lucky position this time around because - and don't worry, I won't harken back to it in every single update - on Day 11 of our first Kickstarter we were just over 50% funded, so everything was still up in the air whilst we were on tenterhooks watching the whole thing unfold, not knowing whether or not we would even got into production with the game. Now we have a whole new set of shiny tenterhooks to climb onto, or perch on, or pitch our tent with, or, you know, whatever the heck it is you're supposed to do with tenterhooks. And this time the nerves and excitement revolve around just how high we can go with this thing.
Now I know from past experience with the figures that you all like to tell a good story and make a great drama out of our Kickstarters, so I'm not writing anything off, and in fact I'm a little too excited about the prospect of hitting that £150,615 goal, so let's not level out the wings of this plane just yet. Let's see if we can push on out of the stratosphere and wave to Felix Baumgartner's balloons on our way past. Because there's still stuff you can do to help...
We've obviously got a fantastic split of old and new backers here, and so I'd like to ask all of you veterans who have already played the game and love it to help us out. Please, if you haven't already, head over to boardgamegeek and give Gloom of Kilforth a star rating out of 10 along with any comments you might have about the game:
I'm not telling you what to rate it or us of course, because that would be shilling. But you can really help put us on the map by voting with your clicks. It might not seem like much of a thing to do, but the reason we have been able to sign international retailer and language deals, and the reason we are back here on Kickstarer, smashing Stretch Goals to death with a feverish fervour, is because the game is so highly rated by you guys - an 8/10 average rating on BGG is really pretty incredible for an indie like us with no prior titles to our name.
So please keep up the great work, keep liking, sharing, chatting about the game in every forum you can, and generally continue being the absolutely awesome individuals who you all are, who incidentally happen to make up the coolest group of peeples on the entirety of the interwebs!
Tangent - The Lord of the Rings: The Card Game!!
In today's update I've got a little treat for you. It's a little tangential, but it gives you a little more ken about who I am and some of the events that led me to being here on Kickstarter in front of you all, and it's about a pretty damned cool card game...
Some time back I was able to talk to one of my idols in the gaming industry, Galeb Grace, lead designer on The Lord of the Rings: The Card Game, Fantasy Flight Games' redonculously popular Middle-Earth based Living Card Game. Caleb kindly agreed to come and have a natter on our little podcast #BoardChitless. This was a great opportunity because the last time I'd spoken to Caleb was only ever by email several years back when the Lord of the Rings LCG was in its infancy and I was play-testing the first few cycles for FFG and putting out previews of the Nightmare decks for them on my ratdorg blorg.
Some of you might not know this but as a huge fan of the game I designed a number of fanmade scenarios to squeeze some extra replayability out of the core set. These scenarios, published under my boardgamegeek name 'ninjadorg' scored tens of thousands of downloads from my blog and BGG, and were translated into many different languages too:
Always a tinkerer, I'd helped to develop some fanmade community campaigns for the Dungeons and Dragons Adventure System games before, which went down pretty well too, but it was the hugely positive reception and feedback about these Lord of the Rings scenarios that helped give me the confidence to bring my own designs - including Gloom of Kilforth - into the public eye. It was also these scenarios which brought me to the attention of FFG, who asked if I'd like to be a play-tester in the first instance.
TL:DR, here's me chatting to the most excellent dude Caleb Grace about his Herculean work on The Lord of the Rings: The Card Game on our #BoardChitless podcast (Kickstarter is refusing to embed this so we'll have to make do with a stone-age hyperlink instead):
Good night gentle readers, sleep peacefully and rest tonight, for tomorrow we continue the long march through the Gloom towards the close of Chapter 2...
PS. Look out for this little dude stinking up your expansion...
Gloom of Kilforth: Encounters, Day 7 - Gloom Ascending!!
over 2 years ago
– Mon, Oct 09, 2017 at 12:02:17 AM
What a day!!! We broke a new Hall or Nothing record and smashed 6 figures!!!!
£102,049 pledged 377% funded 1,737 backers 26 days to go!!!
I don't know what made me think of this but if Michael Caine knew what you'd done with the original funding goal he'd be annoyed with you all...
I don't care if I'm over-using exclamation marks today, I think they're warranted - and even if Terry Pratchett was right about them being a sure sign of madness (which he was) I still say they are needed. This is absolutely bananas and I'm still doing a little bit of a dance right now (it's nearly 1am over here), which is why it's been harder to put together this update for you...
Thank you all, each and every one of you, once again for blowing our minds and absolutely smashing it out of the park. We're dead excited about the £100K stretch goal which we've been working on for some time - Gloom of Kilforth is now available to play digitally, online on www.tabletopia.com! The guys over there have worked tirelessly to pull it off, and it's a beautiful implementation, so we hope you get the chance to bob over there and check it out for yourselves - it will be absolutely free for the first 12 months too! :)
TUNE OF THE DAY!!!
Here's the song of the day from the incredible original piano soundtrack composed and performed by Francesca- get it in your ears...
Okay here's another plug for our excellent spot in the monstrous supermarket shelf hoggin' glossy mag Tabletop Gaming News, reviewed by Dan Jolin of Empire Magazine fame (I've been reading this guy's movie reviews for years and now he's reviewing my games - oh man, the feels)...
If you happen to speak Spanish, Carles Neira Garcia has posted up a lovely Gloom of Kilforth preview video on OCEANO DE JUEGOS
And here's an interview we did with Tompet Games about our previous campaigns too:
This is just for fun, but if you want an early sneak peak at the rather exciting £150,615 Stretch Goal we're going to do a reveal if we can get 100 Likes and 100 Shares on this Facebook post, so feel free to clickety-click:
We're currently at 54 Likes and 30 Shares so keep liking and keep sharing...
Thanks everyone for the re-shares and reminders about including the links here in the updates, especially our illustrious knight of the realm of Kilforth Nick Hughes...
If you really want to see how far we can take this campaign you need to tactically deploy the following links, starting with the Kicktraq link - if you save this and click through it once instead of bookmarking a direct link to Kickstarter when you're checking in on us, it will really help boost us up the rankings:
Okay, that's it for tonight folks, keep it up because you are stomping through this campaign like a hill giant whomping across a field fall of pesky pointy-toothed gnomes...
PS. What's that? The next two stretch goals? You wanna see em now? Oh, go on then, you deserve it... (main page updated...)
Gloom of Kilforth: Encounters, Day 9 - Beasts, TV, and Sharing
over 2 years ago
– Mon, Oct 09, 2017 at 12:02:03 AM
Good evening everyone!
An update before midnight? What madness is this?? Well, I know your weekends are precious so let's keep this one super short and sweet so you can all get back to your Saturday gaming...
days to go!!!
That figure just keeps on climbing and we're stunned by the reception the game has received so far. Let's keep it hiking upwards folks! In the meantime here's a look back at some videos you might have missed...
Beasts of War!!
Back at UK Games Expo we chatted to the Beasts of War guys about both of our current games and you get to see some of the art and design up close and personal, likes...
And here's my first experience at being interviewed on live telly, which was semi-terrifying but fantastic too - the guys at That's Lancashire were super cool and supportive:
And don't forget we're running a just for fun little competition on Facebook about having a sneaky spoilery peak at the £150,615 Stretch Goal, we're looking for 100 Likes and 100 Shares on this post (we're currently at 94 Likes and 55 Shares):
Okay, that's it for now - have a brilliant Saturday evening and rest of the weekend and let's catch up again on Monday.
Gloom of Kilforth: Encounters, Day 1 - Thank GoK it's Friday!!
over 2 years ago
– Sun, Oct 08, 2017 at 03:54:40 AM
Hi everybody, and welcome to the Gloom!
What an absolutely astonishing day we've had today - we funded in under 4 hours!!
Our journey has begun...
Many of you are new faces here, and oh my you are most welcome indeed. Those of you who were with us for the very first campaign for Gloom of Kilforth will remember well that epic and protracted battle towards our funding goal which lasted 27 flippin' days. We were battered and bruised, ragged and tattered, and at times it seemed like we wouldn't make it, but we were high on nervous energy and sleep-loss and still raring to go before that jubilant sprint to victory at the last minute. Clearly times have changed, and thanks goodness for that. Nowadays, we're all wearing our party frocks and suits, sporting top hats and monocles, and gallivanting past the funding finish line in the first couple of hours, leaving plenty of time afterwards to sit and perch with a cup of tea and admire the view.
I'd like to start by thanking every single one of you for pitching in and coming together to guide us on our latest adventure. This is our third Kickstarter campaign now, and it feels really special returning to the world of Kilforth and the game that made it all happen. We've been overwhelmed by the positivity and love and epic reviews and cool session reports and bloody brilliant videos that GoK has received since it landed in the hands of backers just a few months ago.
So thank you everyone for making all of this happen once again. Whether you're a friend or family member throwing in your support, a seasoned gamer who's read the reviews, an unsure soul who's pledged a quid to wait and see, a total newbie to GoK, or a battle-hardened veteran who's carried us from the beginning - all of you are welcome, all of you are excellent, and all of you have well and truly made our flipping day/week/month/year. Hands up who predicted those first day figures!!
Well, I've spent the last few hours empathising with the soldiers who put Humpty Dumpty back together, because I've been slowly picking up the pieces of all of the stretch goals that you guys smashed to smithereens and putting them back together. The main page has been updated, so please go check them out.
It's super late over here, and we have all the time in the world together to chat in the forums and spend the next month together, where we'll be previewing art, talking about games, music, plans for the future, more games, movies, and whatever else crosses our minds. But for now, it's a well deserved beddie-byes. Usually I sign off with a call to action about getting out and shouting about us on social media and telling all of your friends and family about the campaign but today only I'm giving you all the day off because you've done brilliantly.
I know you have questions and comments, and we read every single comment in the forums, so please fire away, even if it's in the middle of the night, and keep the lovely, friendly and funny banter going. We'll answer everything when and where we can. This is the best community on the planet. We are totally delighted and honoured to have you all here, and we can't wait to see what else the month brings.